We wanted to recreate a similar gameplay but in real life. Sidenote: any plans for more bestiality outside of the zombie hounds? Your work really reminds me of old flash games like The Last Stand zombie shooter, which I think is really great. The starter pistol is fine for the first stage but really didn't do much in any other stage due to the enemies being able to quickly spam attack you from all angles so maybe make the enemies a little easier to kill for the first 3 rounds/ slightly buff the starter pistol. Thanks for reporting!I'm not going to move the vendors closer I think. captivity game door code. That is why FER has the most complex paths and platforms out of all the stages, which in turn makes it an interesting stage to play. where the player can choose mobs and their number for each wave, different free guns, infinite parameters (heart, pleasure tc)). A tag already exists with the provided branch name. Are you considering branching out to other platforms to advertise/create a presence? I still haven't got all the idols is it a chance drop or a end of theround drop? :). The only special directories that are not for an ESP are: the names of these directories are pretty explanatory by themselves and the ESP folder has its own README. I thought that they have H-attacks like fingering, strap-on, Cunnilingus and some tools like a wooden horse or a sex machine. Also, such projects take way more time than a wave shooter, trust me. I did found out how to get the head humper off which makes sense now but the egg laying/ birthing can be a bit annoying in the middle of a fight. Btw, I think it would be interesting to add some kissing animations for the "Hypnosis" theme enemies. If you are tech savvy, you can open up the save file and look for yourself hehe. Wish I didn't have to repurchase the game every time I wanted to try a new update. I'm glad to see you like it so much. At the moment the cash value is "vulnerable" to cheat engine, something to note if something like that bothers you - tested to try out some of the more expensive vendor items. The main server was also running a GUI that enabled the "game master" to see everything happening in the rooms as well as control any actuator remotely. As for all stages in general: you're only really supposed to reach wave 20. so the doors need to be opened in a specific order and you know you're on the right track when with each successive card/number you see after opening each door, the character's attire you see in each scene is . Also, it's kinda hard to come up with something she can do. finally got through to buying the game. I'm gonna make the game a bit easier to play for normal other people.And holy crap you played for 8 hours straight? But building entire levels that look good and make sense is beyond me. Hmm.. Since there are a lot of possibilities. Balance update is coming again soon, adressing Maggots, generator price and some other things. I'm so happy to see you're enjoying it and/or are engaged in this game so much.And my study is going fine, don't worry about it ;)Till we talk again, later friend! Also don't forget that all pistols are very lightweight. The postal code that has a 4 in the middle goes next. Jungle wave 17 That poison man is so hard to dodge and the traps are bull to if your trying to kill the big orc at the same time. now I'm on to lab x-18 however I've reached the door after finding the code for it off the dead scientist but it doesn't work. You've reached pretty good scores honestly. I like hyonosis stuff too. Do you know what can cause audio issues? That's also the reason why the options menu doesn't load properly. Reaching wave 17 in Jungle is pretty good dude, I don't think you need more damage.Fetishes (idols) have a completely random chance to drop per kill. . Nowmost of the enemies are fine but maybe make it so that the harder enemies don't spawn in till some rounds have pass or have a enemy introducedevery few roundsto give the player some time to get cash and buy some equipment. Let Jackys scare you 6 times in a single game without a broken mind. I've published 1 app ever for an Apple device, and I remember it being quite a hassle. It will take a good bit of time to animate an interaction just for one specific and single enemy. I hope they realise I'm broke and are able to buy the game on here. Use your pick-axe and explosives to defend yourself. Mostof theweapons felt a bit weak after like round 10 unless you had the 50% damage perk with shotguns really fucking you due some being really slow to reload plus theenemies just being all over the place. You are basically playtesting with me. And proper balancing is definitely within my capability. Maybe thats why its the best, such as proper AI. Lol, way ahead of ya. Thanks. So I'm gonna leave it as it is.Your turret idea is pretty cool. Thanks for reporting these bugs! First i like to say that i really like your game and i'm just give my two sensein what i would like to see changed to help your game. Basic Level Help: ----- The door codes are for the doors that you have to hit the little blue buttons on. or a secret? I think it will fit nicely with the game, especially on stages like Space Station. I managed to play the game and I strongly recommend to make a platformer game with some kind of plot. Gallery is on my priority list. Or both? it keeps saying my Area Code is not right. It's an SQLite database file called xGame.db.Thanks for your comments. (Understandable if you don't want, I am just a random person after all, I would appreciate it though). Follow the guide and let me know if you can run the game. The "Jenny" kissing animation was awesome (especially the smooching part). but on the other hand, its hard as fuck, my opinion as an avid wanker would be to add like an easier difficulty or a cheat mode, edit: oh shit, nevermind. Can you give me some details? Captive Codes (Available) Here's a look at a list of all the currently available codes: redriptideRedeem for a reward (NEW) Captive Codes (Expired) KREW- Redeem code for free cash SPOOKY- Redeem code for a free reward MULLETS- Redeem this code for 500 cash MULLETMAFIA- Redeem this code for 100 cash glorious- Redeem this code for 2,000 cash Contents 1 Captures 1.1 Mission 1 1.2 Mission 2 1.3 Mission 4 1.4 Mission 5 1.5 Mission 6 1.6 Forest Bandits (1.6) Thanks for reporting! There was a nasty bug that caused loading issues, which was fixed in v1.0.3. I can definitely see them being a bit too strong, however. But there's a good chance I will add more of them in future stages. It's definitely in my todo-list right now, so stay tuned.I don't care too much about the cheat engine stuff. )Pirates maybe?Hell : Devil and such.Accordingly Heaven : Angel, Pegasus and so on.Ranch: Horse, Bull, Pig.Could you say what we can roughly expect in the next big update ?And is this you first H-game?Lastly I want to say I hope I don't come over entitled, like I want that and that these are just some Ideas (Except Gallery that's an order ;D) and I just really like this game a lot and want to see it becoming even better. Newstagesarecomingsoon though,staytuned! I see alot of suggestions, ideas and potential fixes for problems in the comments. We had around 20 esp "nodes" all talking together over wifi by running ROS with its pub/sub pattern. I sorta see F.E.R (robot stage) as the most advanced and challenging stage of all (even though Cave is probably the most difficult). But it's kinda too late for that now.Thanks for your feedback! and yeah, the difficulty is much better, you do good work man, id love to see more of it in the future, It won't load the game for me or access options at all :( I don't know what's up. Also make sure to study for whatever type of school you are in, education is important but making sure that you are personally happy both mentally and physically is the most important and take many breaks so you don't burn your self out is very important. If I may chip in not a game, but a management suggestion: You should write up a roadmap. sign in I'm gonna look into how to fix this. However, the Strength drain and Libido increase could be lowered quite a bit. I think that you can leave this as a gamemode as an addition, but make a full fledged adventure out of it Btw. So. PS I will look into the save file later once i wake up from my nap since i been up about 24 hours now to see if i can find it. I didn't even realise this was a thing. It's by chance that I've also spent a good amount of time drawing and animating when I was younger, so I can atleast create interesting looking characters (I hope). did the saving change because of my comment or are you always ahead of my ? You are an exile, outcast and downtrodden, sentenced to walk in a barbaric wasteland where . A brothel mostly female enemy for some lesbian time. In my experience, that's one of the most simple to add things there is, to reduce the influx of dupplicate ideas, and to asure people that there is more worthwhile stuff to come. That could definitely help your avid wanking. Doing so we had to create a multitude of real life "modules" such as switches, automatic doors, locks, control panels etc. Gather new powers, experiment with a ton of different combinations, fight evil enemies and unravel the secret story, all while playing with a friend! - General buff to all guns: I'm gonna make most guns a bit stronger in damage, including the starter pistol. It could be based on residual money from each match, or each match could track an overall score, which could carry over into points. - Drug vendor consistency: Drugs are randomly inserted into Drug Vendors each end of the wave. (I care more about the game right now ;)). Could be a typo too. For upgrades, I was thinking maybe a special damage increase similar to the drug that maybe drops every 5-10 rounds just to help people last a little longer in the locations. The reason for that is that making an adventure game with a chronological storyline and level progression towards sensical goals is quite hard. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. I've read this reply and looked for that file, but can't find it : C:\Users\\AppData\LocalLow\Perveloper\Captivity\xGameDB.db. Sothat30$per monthwouldn'tchange much regarding development speed. Shouldn't they take that down? Maybe I'll add more full nelson in the future. The game doesn't save? With a wave-based game like this it's perfectly fine without bosses, but it can add a sense of buildup and progression, as well as a fifth enemy for stages. The postal code that starts with 3 goes at the top. I've read them all, but I don't have the time or sanity to really sit down and go through every point using my full intelligence and attention. It's still real hard, even after the 1.01 patch. Glad to see you like the game! #lostlands8 #sandcaptivity #fivebnAn artifact found on Earth interferes with Susan's life and forces her to return to adventures."Lost Lands: Sand Captivity. Would you rather have the metal sounds lowered quite a bit or just be replaced with normal thrusting and skin hitting sounds?Gangbanging is probably never going to happen for this game, so don't get your hopes up. - Pump action reload speed increase: The reload speed of pump action shotguns are slow, yes. Let me know if the game still doesn't work! For players who just want to get on with the main story of Stray as quickly as possible, the Chapter 3 door code is 3748. The average person with some game skill isn't going to be able to get those scores i gotuntil they try it repeatably and most will just not try for the hi-score and play casually. Game over and success with recapture as above. When I find a bug or when I have another idea should I comment on this one or make a new comment? I think most people just want to play a fun game and play with their private parts enjoy the graphics and animations.You don't like the thrusting sounds of the futa bots? Shack wave 41 could have gone farther but was getting bored and wanted to try the other stages at the time/ is the mostbalance of all the stages, Cave wave 13 Just fuck the maggots and flys, with the lights on the stealth boys aren't to much of a problem it just you have tomake sure you are always moving on that map tho. However, I am quite sure I want to add more pregnancy stuff in future stages. I hope therewill be more content with hypnosis or mind control staffin the game (hypno-traps, bots with flashing hypno-eyes, brain parasites, microchip implant etc.). There's nothing to listen to in the PDA, no notes, and I've wandered around for 1/2 hour looking for . It good. i really, really dont wanna do it again if its just gonna charge another 3 bucks and say it didnt work. But gameplay is more important. Thanks for your input! I'm gonna look into that as well. Crouching doesn't change anything except for making you a smaller target for projectiles. Maybe in the future.It's good to know you're an elite, super assassin gamer. All the code for the iot devices and ROS packages for the real life captivity game. You can run each package with the following commands: This directory contains all the ESP code. You say you can't see the options menu? As for animal stuff, I don't have any plans at the moment. You got that link right after purchasing, and also to your e-mail account (maybe somewhere on itch.io too). maybe you should add some rewards that give you some starting wave bonuses, like extra money or a starting weapon. And welcome to our game's page! Just be sure to communicate enough to your fans and they will be happy even if it a small update or just a "hi are you doing today" post here or there. I did this on purpose cause I don't want people to play the game while crouching 95% of the time. I'm not sure its implemented and I'm missing it, as the data counts are awesome, playing the animations would be cool too after unlocking them. I'm gonna reduce it's fuck strength a good bit though, so you can escape them more easily even you are a bit low on Strength.- Sqoids (metroids): They are too high in numbers I think. I'm gladtohearyoulikethetrailer, I hope youlikethegameaswell. I hope you realise how much you are helping me here. After you have found out how to get rid of one, they become pretty weak in my opinion. Captivity is a multiplayer horror game in which you play the role of a patient who was being used as a guinea pig for multiple terrible experiments carried out by a corporation that was working on a top-secret government . The server was also made in a way that it is easy to implement a .json file with instructions to automated the whole game. I released this game 2 days ago, that's all my experience as a game developer. There is no ending, it's pretty dissapointing really. This is only the beginning of your journey behind The Secret Door - Step through it again to be taken somewhere new. Just my two cents, really enjoyed what you have going here, and hope things work out for you in the future my dude. Captivity. The wunder waffle gun seems to one shot but due to it being aslow reloadshotgun i can't use it well. and maybe have all items be in the store instead of random each round because RNG can fuck you sometimes. I am testing a wave cap for it as a couple of the other experiments have a wave prereq also. I'm currently a student following a pretty difficult computer scientist course, so I can't spend all of my time on Captivity. I care about this game: I want to make it as good as I possibly can within the capabilities and competence that I possess. That's sounds very odd. As most people said, game is hard as balls, except the Shack, I was able to get all of the experiments there in 1.0.0 before trying another level and getting frustrated. I personally have 3 or 4 level Ideas that I would like to make. - No more weapon loss: You can lose your gun when getting fucked by certain enemies, like Flies and Abbys, but also by special attacks, like energy blasts from Sqoids. I can't really get pass round 15 due to all the robots doing good damageand having to make the choice of the drug shop or weapon shopnot both on that map. A girl has been. Hard difficulty is more of what the game was. I'm not sure that will be ever a thing for Captivity, but who knows, maybe one day. No problem, also I can't seem to get the "Help Me" Experiment on FER. That sound bug is easily solved, will be fixed in next update among other bugfixes. Some commendably quick balancing there, had trouble getting to wave 10 on Shack previously, but Casual, I quit after 21? Probably the best enemy animation for me And one question: "Will you implement Windowed option?". He knows that. - Some way to restore Strength: I like the idea of Strength being depleted permanently. now, i cant be wrong. Freely used 3D models by Kenny or Google Poly. The enemies have great variation, and each has animations that fit their overall theme just right, which makes for fighiting through the enemies to find new ones a really enjoyable experience. was worth every penny and then some ;)there is a bug with the fly sound effect on cave, no matter which slider you turn to 0, so long as the master volume is above 0, the sound can be heard. Right around when starting on the FER stage I really solved some issues and started to create good pathfinding. The source code is located in "scripts" and is separated into 2 packages: Visualizer and Controls. How to Unlock the Door | A Captive Audience | Control Game (Side Mission Guide) 8,497 views Aug 28, 2019 1:02 Find a way into the room 1:56 Use seize to complete the astral plane challenge 120. I like the metal sound of the thrusting. Captivity | Indie Horror Game | PC Gameplay Walkthrough CJUGames 120K subscribers Subscribe 934 Share 17K views 3 years ago #Captivity #IndieGames Escape-The-Room puzzle game. In Captivity you will: run, dodge, climb, shoot, kill, find and buy guns, inject yourself with drugs and expose yourself to hostile enemies to survive and complete challenges. unlocks the npc's so you can play animations and stuff. I'm guess it a gallery then? The idea came from the popular horror game "5 nights at freddy's". I of course don't know how you made every thing but, Currently enemies have only one h-animation if it would be easy to add more than one you could see a Gangbang animation just as another animation where you check if gangbang compatible enemy is nearby and then chose this animation instant of the normal one.